Welcome back to the devlog. Today I want to talk a bit about a few of Machiko's clothing designs as a continuation of the character design series I started last week. Outfit for Nekodeito were one of the things I had the most fun planning and designing in conjunction with the concept illustrator critterpunk, I think mainly because I got to indulge a lot of my own preferences and tastes in the process.
Last post, I showed off Machiko's "default" outfit, her T-Shirt and Boxers. In reality, these aren't hers at all; they're borrowed from the player character the day she moves in. On the original character sheet she wore a cute pair of panties, but these got paired up with a different outfit in the end. The boxers were better for the story, and were more in line with her personality. When choosing something to wear, she'd like something comfortable and loose above all else, even if it isn't exactly a perfect fit.
The shirt hangs over her shoulder for two reasons. One, because it's sized for a man a foot taller than her, and two, because I had been reading Jahy-Sama at the time. My specification for boring grey boxers turned into much better contrasting red chequered pattern, and what was a graphic of a fishbone on her shirt turned into a parody logo, which I'm kind of a sucker for. Machiko's the kind of girl that unless she had to go out, would probably wear this to bed and not bother changing when she got up the next morning. Plus no one ever dresses up just to be around the house, so something with a carefree feeling like this felt realistic.
However, I still needed something to put her in for outdoor scenes. I couldn't have her going out with the player character just wearing underwear (or could I?) I started thinking of putting her in something like overalls and a T-shirt that fit properly, but those turned into a plain longsleeve sweater, then turned into a ribbed one with the sleeves cut off. It'd probably have to be quite baggy to fit her chest, so I had it tucked in, which in turn tightened it and emphasised her chest. I think the words I sent to my artists to describe to look were "boob tent".
Her shorts originally were speced as some strange, super high waisted K-Pop dancer thing that sat higher than the bellybutton, but became a little more realistic in the outfit designer's interpretation. I had these paired with black thighhighs. Chlorophill sent me an early version of this sprite once it had flat colours for approval. I polled three friends to ask "should the thighhighs have a darker band around them at the top, like 2B fron Nier: Automata?" All three of them said yes, and so I asked and graciously chlorophill granted the request. There is a three to four inch demilitarised zone between the shorts and the top of the thighhighs. I felt this was important for peace, as was just a little bit of the elastic biting into her legs. She has a cute pair of white slip-on shoes you'll never see in the game!
I'd love to write about some of Machiko's other outfits, but I can't spoil everything either, so sadly that will have to do it this week. Next week I might finish the series talking about some of her expressions and personality, or some of the technical side that powers it. Or maybe both. Probably both.